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- /* bitmaps and bitmap operations */
- #ifndef _BITMAPS_H_
- #define _BITMAPS_H_
- /*
- * Bitmaps are arrays of unsigned ints, filled with bits in most-
- * significant-first order. So bitmap[0] shall contain the bits from
- * 0 to 31 on a 32bit architecture, bitmap[1] - 32-63, and so forth.
- *
- * The callers are responsible to do all the bounds-checking.
- */
- enum { BITS_PER_BITMAP_ELEM = 8 * sizeof(unsigned) };
- typedef unsigned bitmap_elem_t;
- /* returned is the unshifted bit state. IOW: NOT 0 or 1, but something
- * like 0x00001000 or 0x40000000 */
- static inline
- bitmap_elem_t bitmap_test_bit(const bitmap_elem_t* bits, unsigned bit)
- {
- if ( sizeof(*bits) == 4 )
- return bits[bit >> 5] & (0x80000000 >> (bit & 0x1f));
- else if ( sizeof(*bits) == 8 )
- return bits[bit >> 6] & (0x8000000000000000ull >> (bit & 0x3f));
- else
- {
- return bits[bit / BITS_PER_BITMAP_ELEM] &
- 1 << ((BITS_PER_BITMAP_ELEM - bit % BITS_PER_BITMAP_ELEM) - 1);
- }
- }
- static inline
- bitmap_elem_t bitmap_set_bit(bitmap_elem_t* bits, unsigned bit)
- {
- if ( sizeof(*bits) == 4 )
- return bits[bit >> 5] |= (0x80000000 >> (bit & 0x1f));
- else if ( sizeof(*bits) == 8 )
- return bits[bit >> 6] |= (0x8000000000000000ull >> (bit & 0x3f));
- else
- {
- return bits[bit / BITS_PER_BITMAP_ELEM] |=
- 1 << ((BITS_PER_BITMAP_ELEM - bit % BITS_PER_BITMAP_ELEM) - 1);
- }
- }
- /* pos must position the bits inside of a bitmap element, otherwise
- * the index shift puts the bits in the wrong word (for simplicity).
- * Only low 8 bits of b8 shall be used */
- static inline
- void bitmap_set_8bits_fast(bitmap_elem_t* bits, unsigned pos, unsigned b8)
- {
- if ( sizeof(*bits) == 4 )
- bits[pos >> 5] |= b8 << (24 - (pos & 0x1f));
- else if ( sizeof(*bits) == 8 )
- bits[pos >> 6] |= b8 << (56 - (pos & 0x3f));
- else
- {
- bits[pos / BITS_PER_BITMAP_ELEM] |=
- b8 << (BITS_PER_BITMAP_ELEM - 8 - pos % BITS_PER_BITMAP_ELEM);
- }
- }
- static inline
- bitmap_elem_t bitmap_clear_bit(bitmap_elem_t* bits, unsigned bit)
- {
- if ( sizeof(*bits) == 4 )
- return bits[bit >> 5] &= ~(0x80000000 >> (bit & 0x1f));
- else if ( sizeof(*bits) == 8 )
- return bits[bit >> 6] &= ~(0x8000000000000000ull >> (bit & 0x3f));
- else
- {
- return bits[bit / BITS_PER_BITMAP_ELEM] &=
- ~(1 << ((BITS_PER_BITMAP_ELEM - bit % BITS_PER_BITMAP_ELEM) - 1));
- }
- }
- #endif /* _BITMAPS_H_ */
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