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- #include <ccan/tal/tal.h>
- #include <ccan/tal/tal.c>
- #include <ccan/tap/tap.h>
- static int alloc_count, when_to_fail, err_count;
- static bool stealing;
- static void *failing_alloc(size_t len)
- {
- if (alloc_count++ == when_to_fail)
- return NULL;
- /* once we've failed once, it shouldn't ask again (steal can though). */
- assert(stealing || alloc_count <= when_to_fail);
- return malloc(len);
- }
- static void *failing_realloc(void *p, size_t len)
- {
- if (alloc_count++ == when_to_fail)
- return NULL;
- return realloc(p, len);
- }
- static void nofail_on_error(const char *msg)
- {
- diag("ERROR: %s", msg);
- err_count++;
- }
- static void destroy_p(void *p UNNEEDED)
- {
- }
- int main(void)
- {
- char *p, *c1, *c2;
- bool success;
- plan_tests(25);
- tal_set_backend(failing_alloc, failing_realloc, NULL, nofail_on_error);
- /* Fail at each possible point in an allocation. */
- when_to_fail = err_count = 0;
- do {
- alloc_count = 0;
- p = tal(NULL, char);
- when_to_fail++;
- } while (!p);
- ok1(alloc_count >= 1);
- ok1(when_to_fail > 1);
- ok1(err_count == when_to_fail - 1);
- /* Do it again. */
- when_to_fail = err_count = 0;
- do {
- alloc_count = 0;
- c1 = tal(p, char);
- when_to_fail++;
- } while (!c1);
- ok1(alloc_count >= 1);
- ok1(when_to_fail > 1);
- ok1(err_count == when_to_fail - 1);
- /* Now during resize. */
- c2 = c1;
- when_to_fail = err_count = 0;
- for (;;) {
- alloc_count = 0;
- if (tal_resize(&c1, 100))
- break;
- /* Failing alloc will not change pointer. */
- ok1(c1 == c2);
- when_to_fail++;
- };
- ok1(alloc_count == 1);
- ok1(when_to_fail == 1);
- ok1(err_count == 1);
- /* Make sure it's really resized. */
- memset(c1, 1, 100);
- /* Now for second child. */
- when_to_fail = err_count = 0;
- do {
- alloc_count = 0;
- c2 = tal(p, char);
- when_to_fail++;
- } while (!c2);
- ok1(alloc_count >= 1);
- ok1(when_to_fail > 1);
- /* Note: adding a child will fall through if group alloc fails. */
- ok1 (err_count == when_to_fail - 1 || err_count == when_to_fail);
- /* Now while adding a destructor. */
- when_to_fail = err_count = 0;
- do {
- alloc_count = 0;
- success = tal_add_destructor(p, destroy_p);
- when_to_fail++;
- } while (!success);
- ok1(alloc_count >= 1);
- ok1(when_to_fail > 1);
- ok1(err_count == when_to_fail - 1);
- /* Now while adding a name. */
- when_to_fail = err_count = 0;
- do {
- const char name[] = "some name";
- alloc_count = 0;
- success = tal_set_name(p, name);
- when_to_fail++;
- } while (!success);
- ok1(alloc_count >= 1);
- ok1(when_to_fail > 1);
- ok1(err_count == when_to_fail - 1);
- /* Now while stealing. */
- stealing = true;
- when_to_fail = err_count = 0;
- do {
- alloc_count = 0;
- success = tal_steal(c2, c1) != NULL;
- when_to_fail++;
- } while (!success);
- ok1(alloc_count >= 1);
- ok1(when_to_fail > 1);
- ok1(err_count == when_to_fail - 1);
- /* Now stealing with more children (more coverage). */
- when_to_fail = 1000;
- (void)tal(p, char);
- c1 = tal(p, char);
- c2 = tal(p, char);
- (void)tal(p, char);
- /* Now steal again. */
- when_to_fail = err_count = 0;
- do {
- alloc_count = 0;
- success = tal_steal(c2, c1) != NULL;
- when_to_fail++;
- } while (!success);
- ok1(alloc_count >= 1);
- ok1(when_to_fail > 1);
- ok1(err_count == when_to_fail - 1);
- tal_free(p);
- tal_cleanup();
- return exit_status();
- }
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