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- /*
- (C) Copyright 2007,2008, Stephen M. Cameron.
- This file is part of wordwarvi.
- wordwarvi is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
- wordwarvi is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with wordwarvi; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #ifndef WWVIAUDIO_STUBS_ONLY
- #include <stdio.h>
- #include <stdint.h>
- #include <limits.h>
- #include <sys/types.h>
- #include <sys/stat.h>
- #include <unistd.h>
- #include <string.h>
- #include <stdlib.h>
- #define WWVIAUDIO_DEFINE_GLOBALS
- #include "wwviaudio.h"
- #undef WWVIAUDIO_DEFINE_GLOBALS
- #include <portaudio.h>
- #include <ccan/ogg_to_pcm/ogg_to_pcm.h>
- #define FRAMES_PER_BUFFER (1024)
- static PaStream *stream = NULL;
- static int audio_paused = 0;
- static int music_playing = 1;
- static int sound_working = 0;
- static int nomusic = 0;
- static int sound_effects_on = 1;
- static int sound_device = -1; /* default sound device for port audio. */
- static int max_concurrent_sounds = 0;
- static int max_sound_clips = 0;
- /* Pause all audio output, output silence. */
- void wwviaudio_pause_audio(void)
- {
- audio_paused = 1;
- }
- /* Resume playing audio previously paused. */
- void wwviaudio_resume_audio(void)
- {
- audio_paused = 0;
- }
- /* Silence the music channel */
- void wwviaudio_silence_music(void)
- {
- music_playing = 0;
- }
- /* Resume volume on the music channel. */
- void wwviaudio_resume_music(void)
- {
- music_playing = 1;
- }
- void wwviaudio_toggle_music(void)
- {
- music_playing = !music_playing;
- }
- /* Silence the sound effects. */
- void wwviaudio_silence_sound_effects(void)
- {
- sound_effects_on = 0;
- }
- /* Resume volume on the sound effects. */
- void wwviaudio_resume_sound_effects(void)
- {
- sound_effects_on = 1;
- }
- void wwviaudio_toggle_sound_effects(void)
- {
- sound_effects_on = !sound_effects_on;
- }
- void wwviaudio_set_nomusic(void)
- {
- nomusic = 1;
- }
- static struct sound_clip {
- int active;
- int nsamples;
- int pos;
- int16_t *sample;
- } *clip = NULL;
- static struct sound_clip *audio_queue = NULL;
- int wwviaudio_read_ogg_clip(int clipnum, char *filename)
- {
- uint64_t nframes;
- char filebuf[PATH_MAX];
- struct stat statbuf;
- int samplesize, sample_rate;
- int nchannels;
- int rc;
- if (clipnum >= max_sound_clips || clipnum < 0)
- return -1;
- strncpy(filebuf, filename, PATH_MAX);
- rc = stat(filebuf, &statbuf);
- if (rc != 0) {
- snprintf(filebuf, PATH_MAX, "%s", filename);
- rc = stat(filebuf, &statbuf);
- if (rc != 0) {
- fprintf(stderr, "stat('%s') failed.\n", filebuf);
- return -1;
- }
- }
- /*
- printf("Reading sound file: '%s'\n", filebuf);
- printf("frames = %lld\n", sfinfo.frames);
- printf("samplerate = %d\n", sfinfo.samplerate);
- printf("channels = %d\n", sfinfo.channels);
- printf("format = %d\n", sfinfo.format);
- printf("sections = %d\n", sfinfo.sections);
- printf("seekable = %d\n", sfinfo.seekable);
- */
- if (clip[clipnum].sample != NULL)
- /* overwriting a previously read clip... */
- free(clip[clipnum].sample);
- rc = ogg_to_pcm(filebuf, &clip[clipnum].sample, &samplesize,
- &sample_rate, &nchannels, &nframes);
- if (clip[clipnum].sample == NULL) {
- printf("Can't get memory for sound data for %llu frames in %s\n",
- nframes, filebuf);
- goto error;
- }
- if (rc != 0) {
- fprintf(stderr, "Error: ogg_to_pcm('%s') failed.\n",
- filebuf);
- goto error;
- }
- clip[clipnum].nsamples = (int) nframes;
- if (clip[clipnum].nsamples < 0)
- clip[clipnum].nsamples = 0;
- return 0;
- error:
- return -1;
- }
- /* This routine will be called by the PortAudio engine when audio is needed.
- ** It may called at interrupt level on some machines so don't do anything
- ** that could mess up the system like calling malloc() or free().
- */
- static int patestCallback(const void *inputBuffer, void *outputBuffer,
- unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo* timeInfo,
- PaStreamCallbackFlags statusFlags, __attribute__ ((unused)) void *userData )
- {
- int i, j, sample, count;
- float *out = NULL;
- float output;
- out = (float*) outputBuffer;
- output = 0.0;
- count = 0;
- if (audio_paused) {
- /* output silence when paused and
- * don't advance any sound slot pointers
- */
- for (i = 0; i < framesPerBuffer; i++)
- *out++ = (float) 0;
- return 0;
- }
- for (i = 0; i < framesPerBuffer; i++) {
- output = 0.0;
- count = 0;
- for (j = 0; j < max_concurrent_sounds; j++) {
- if (!audio_queue[j].active ||
- audio_queue[j].sample == NULL)
- continue;
- sample = i + audio_queue[j].pos;
- count++;
- if (sample >= audio_queue[j].nsamples) {
- audio_queue[j].active = 0;
- continue;
- }
- if (j != WWVIAUDIO_MUSIC_SLOT && sound_effects_on)
- output += (float) audio_queue[j].sample[sample] * 0.5 / (float) (INT16_MAX);
- else if (j == WWVIAUDIO_MUSIC_SLOT && music_playing)
- output += (float) audio_queue[j].sample[sample] / (float) (INT16_MAX);
- }
- *out++ = (float) output / 2.0;
- }
- for (i = 0; i < max_concurrent_sounds; i++) {
- if (!audio_queue[i].active)
- continue;
- audio_queue[i].pos += framesPerBuffer;
- if (audio_queue[i].pos >= audio_queue[i].nsamples)
- audio_queue[i].active = 0;
- }
- return 0; /* we're never finished */
- }
- static void decode_paerror(PaError rc)
- {
- if (rc == paNoError)
- return;
- fprintf(stderr, "An error occurred while using the portaudio stream\n");
- fprintf(stderr, "Error number: %d\n", rc);
- fprintf(stderr, "Error message: %s\n", Pa_GetErrorText(rc));
- }
- static void wwviaudio_terminate_portaudio(PaError rc)
- {
- Pa_Terminate();
- decode_paerror(rc);
- }
- int wwviaudio_initialize_portaudio(int maximum_concurrent_sounds, int maximum_sound_clips)
- {
- PaStreamParameters outparams;
- PaError rc;
- PaDeviceIndex device_count;
- max_concurrent_sounds = maximum_concurrent_sounds;
- max_sound_clips = maximum_sound_clips;
- audio_queue = malloc(max_concurrent_sounds * sizeof(audio_queue[0]));
- clip = malloc(max_sound_clips * sizeof(clip[0]));
- if (audio_queue == NULL || clip == NULL)
- return -1;
- memset(audio_queue, 0, sizeof(audio_queue[0]) * max_concurrent_sounds);
- memset(clip, 0, sizeof(clip[0]) * max_sound_clips);
- rc = Pa_Initialize();
- if (rc != paNoError)
- goto error;
- device_count = Pa_GetDeviceCount();
- printf("Portaudio reports %d sound devices.\n", device_count);
- if (device_count == 0) {
- printf("There will be no audio.\n");
- goto error;
- rc = 0;
- }
- sound_working = 1;
- outparams.device = Pa_GetDefaultOutputDevice(); /* default output device */
- printf("Portaudio says the default device is: %d\n", outparams.device);
- if (sound_device != -1) {
- if (sound_device >= device_count)
- fprintf(stderr, "wordwarvi: Invalid sound device "
- "%d specified, ignoring.\n", sound_device);
- else
- outparams.device = sound_device;
- printf("Using sound device %d\n", outparams.device);
- }
- if (outparams.device < 0 && device_count > 0) {
- printf("Hmm, that's strange, portaudio says the default device is %d,\n"
- " but there are %d devices\n",
- outparams.device, device_count);
- printf("I think we'll just skip sound for now.\n");
- printf("You might try the '--sounddevice' option and see if that helps.\n");
- sound_working = 0;
- return -1;
- }
- outparams.channelCount = 1; /* mono output */
- outparams.sampleFormat = paFloat32; /* 32 bit floating point output */
- outparams.suggestedLatency =
- Pa_GetDeviceInfo(outparams.device)->defaultLowOutputLatency;
- outparams.hostApiSpecificStreamInfo = NULL;
- rc = Pa_OpenStream(&stream,
- NULL, /* no input */
- &outparams, WWVIAUDIO_SAMPLE_RATE, FRAMES_PER_BUFFER,
- paNoFlag, /* paClipOff, */ /* we won't output out of range samples so don't bother clipping them */
- patestCallback, NULL /* cookie */);
- if (rc != paNoError)
- goto error;
- if ((rc = Pa_StartStream(stream)) != paNoError)
- goto error;
- return rc;
- error:
- wwviaudio_terminate_portaudio(rc);
- return rc;
- }
- void wwviaudio_stop_portaudio(void)
- {
- int i, rc;
-
- if (!sound_working)
- return;
- if ((rc = Pa_StopStream(stream)) != paNoError)
- goto error;
- rc = Pa_CloseStream(stream);
- error:
- wwviaudio_terminate_portaudio(rc);
- if (audio_queue) {
- free(audio_queue);
- audio_queue = NULL;
- max_concurrent_sounds = 0;
- }
- if (clip) {
- for (i = 0; i < max_sound_clips; i++) {
- if (clip[i].sample)
- free(clip[i].sample);
- }
- free(clip);
- clip = NULL;
- max_sound_clips = 0;
- }
- return;
- }
- static int wwviaudio_add_sound_to_slot(int which_sound, int which_slot)
- {
- int i;
- if (!sound_working)
- return 0;
- if (nomusic && which_slot == WWVIAUDIO_MUSIC_SLOT)
- return 0;
- if (which_slot != WWVIAUDIO_ANY_SLOT) {
- if (audio_queue[which_slot].active)
- audio_queue[which_slot].active = 0;
- audio_queue[which_slot].pos = 0;
- audio_queue[which_slot].nsamples = 0;
- /* would like to put a memory barrier here. */
- audio_queue[which_slot].sample = clip[which_sound].sample;
- audio_queue[which_slot].nsamples = clip[which_sound].nsamples;
- /* would like to put a memory barrier here. */
- audio_queue[which_slot].active = 1;
- return which_slot;
- }
- for (i=1;i<max_concurrent_sounds;i++) {
- if (audio_queue[i].active == 0) {
- audio_queue[i].nsamples = clip[which_sound].nsamples;
- audio_queue[i].pos = 0;
- audio_queue[i].sample = clip[which_sound].sample;
- audio_queue[i].active = 1;
- break;
- }
- }
- return (i >= max_concurrent_sounds) ? -1 : i;
- }
- int wwviaudio_add_sound(int which_sound)
- {
- return wwviaudio_add_sound_to_slot(which_sound, WWVIAUDIO_ANY_SLOT);
- }
- int wwviaudio_play_music(int which_sound)
- {
- return wwviaudio_add_sound_to_slot(which_sound, WWVIAUDIO_MUSIC_SLOT);
- }
- void wwviaudio_add_sound_low_priority(int which_sound)
- {
- /* adds a sound if there are at least 5 empty sound slots. */
- int i;
- int empty_slots = 0;
- int last_slot;
- if (!sound_working)
- return;
- last_slot = -1;
- for (i = 1; i < max_concurrent_sounds; i++)
- if (audio_queue[i].active == 0) {
- last_slot = i;
- empty_slots++;
- if (empty_slots >= 5)
- break;
- }
- if (empty_slots < 5)
- return;
-
- i = last_slot;
- if (audio_queue[i].active == 0) {
- audio_queue[i].nsamples = clip[which_sound].nsamples;
- audio_queue[i].pos = 0;
- audio_queue[i].sample = clip[which_sound].sample;
- audio_queue[i].active = 1;
- }
- return;
- }
- void wwviaudio_cancel_sound(int queue_entry)
- {
- if (!sound_working)
- return;
- audio_queue[queue_entry].active = 0;
- }
- void wwviaudio_cancel_music(void)
- {
- wwviaudio_cancel_sound(WWVIAUDIO_MUSIC_SLOT);
- }
- void wwviaudio_cancel_all_sounds(void)
- {
- int i;
- if (!sound_working)
- return;
- for (i = 0; i < max_concurrent_sounds; i++)
- audio_queue[i].active = 0;
- }
- int wwviaudio_set_sound_device(int device)
- {
- sound_device = device;
- return 0;
- }
- #else /* stubs only... */
- int wwviaudio_initialize_portaudio() { return 0; }
- void wwviaudio_stop_portaudio() { return; }
- void wwviaudio_set_nomusic() { return; }
- int wwviaudio_read_ogg_clip(int clipnum, char *filename) { return 0; }
- void wwviaudio_pause_audio() { return; }
- void wwviaudio_resume_audio() { return; }
- void wwviaudio_silence_music() { return; }
- void wwviaudio_resume_music() { return; }
- void wwviaudio_silence_sound_effects() { return; }
- void wwviaudio_resume_sound_effects() { return; }
- void wwviaudio_toggle_sound_effects() { return; }
- int wwviaudio_play_music(int which_sound) { return 0; }
- void wwviaudio_cancel_music() { return; }
- void wwviaudio_toggle_music() { return; }
- int wwviaudio_add_sound(int which_sound) { return 0; }
- void wwviaudio_add_sound_low_priority(int which_sound) { return; }
- void wwviaudio_cancel_sound(int queue_entry) { return; }
- void wwviaudio_cancel_all_sounds() { return; }
- int wwviaudio_set_sound_device(int device) { return 0; }
- #endif
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