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@@ -0,0 +1,62 @@
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+#include <stdlib.h>
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+#include <stddef.h>
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+#include <tap/tap.h>
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+#include "alignof/alignof.h"
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+
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+/* Alignment is remarkably difficult to test. The rules may be more
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+ * complex than ALIGNOF() can know: eg. on i386 __alignof__(double) == 8, but
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+ * __alignof__(struct containing double) == 4.
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+ *
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+ * Technically, we can only test that we give *at least* the alignment which
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+ * naturally occurs, and that accesses work.
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+ *
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+ * For the moment, we work around double. */
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+struct lots_of_types
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+{
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+ char c;
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+ short s;
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+ char c2;
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+ int i;
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+ char c3;
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+ float f;
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+ char c4;
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+ double d;
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+ char c5;
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+};
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+
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+int main(int argc, char *argv[])
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+{
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+ struct lots_of_types lots_of_types, *lp = malloc(sizeof(*lp));
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+ char c;
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+ short s;
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+ char c2;
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+ int i;
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+ char c3;
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+ float f;
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+ char c4;
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+ double d;
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+
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+ /* Make sure we use all the variables. */
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+ c = 0;
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+ c2 = c3 = c4 = c;
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+
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+ plan_tests(15);
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+ ok1((unsigned long)&c % ALIGNOF(char) == 0);
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+ ok1((unsigned long)&s % ALIGNOF(short) == 0);
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+ ok1((unsigned long)&i % ALIGNOF(int) == 0);
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+ ok1((unsigned long)&f % ALIGNOF(float) == 0);
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+ ok1((unsigned long)&d % ALIGNOF(double) == 0);
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+
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+ ok1((unsigned long)&lots_of_types.c % ALIGNOF(char) == 0);
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+ ok1((unsigned long)&lots_of_types.s % ALIGNOF(short) == 0);
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+ ok1((unsigned long)&lots_of_types.i % ALIGNOF(int) == 0);
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+ ok1((unsigned long)&lots_of_types.f % ALIGNOF(float) == 0);
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+ ok1(offsetof(struct lots_of_types, d) % ALIGNOF(double) == 0);
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+
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+ ok1((unsigned long)&lp->c % ALIGNOF(char) == 0);
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+ ok1((unsigned long)&lp->s % ALIGNOF(short) == 0);
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+ ok1((unsigned long)&lp->i % ALIGNOF(int) == 0);
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+ ok1((unsigned long)&lp->f % ALIGNOF(float) == 0);
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+ ok1((unsigned long)&lp->d % ALIGNOF(double) == 0);
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+ exit(exit_status());
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+}
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