|
|
@@ -112,18 +112,6 @@
|
|
|
*/
|
|
|
uint32_t hash_u32(const uint32_t *key, size_t num, uint32_t base);
|
|
|
|
|
|
-/* Our underlying operations. */
|
|
|
-uint32_t hash_any(const void *key, size_t length, uint32_t base);
|
|
|
-uint32_t hash_stable_64(const void *key, size_t n, uint32_t base);
|
|
|
-uint32_t hash_stable_32(const void *key, size_t n, uint32_t base);
|
|
|
-uint32_t hash_stable_16(const void *key, size_t n, uint32_t base);
|
|
|
-uint32_t hash_stable_8(const void *key, size_t n, uint32_t base);
|
|
|
-uint64_t hash64_any(const void *key, size_t length, uint32_t base);
|
|
|
-uint64_t hash64_stable_64(const void *key, size_t n, uint32_t base);
|
|
|
-uint64_t hash64_stable_32(const void *key, size_t n, uint32_t base);
|
|
|
-uint64_t hash64_stable_16(const void *key, size_t n, uint32_t base);
|
|
|
-uint64_t hash64_stable_8(const void *key, size_t n, uint32_t base);
|
|
|
-
|
|
|
/**
|
|
|
* hash_string - very fast hash of an ascii string
|
|
|
* @str: the nul-terminated string
|
|
|
@@ -149,67 +137,11 @@ static inline uint32_t hash_string(const char *string)
|
|
|
return ret;
|
|
|
}
|
|
|
|
|
|
-/**
|
|
|
- * hash_pointer - hash a pointer for internal use
|
|
|
- * @p: the pointer value to hash
|
|
|
- * @base: the base number to roll into the hash (usually 0)
|
|
|
- *
|
|
|
- * The pointer p (not what p points to!) is combined with the base to form
|
|
|
- * a 32-bit hash.
|
|
|
- *
|
|
|
- * This hash will have different results on different machines, so is
|
|
|
- * only useful for internal hashes (ie. not hashes sent across the
|
|
|
- * network or saved to disk).
|
|
|
- *
|
|
|
- * Example:
|
|
|
- * #include "hash/hash.h"
|
|
|
- *
|
|
|
- * // Code to keep track of memory regions.
|
|
|
- * struct region {
|
|
|
- * struct region *chain;
|
|
|
- * void *start;
|
|
|
- * unsigned int size;
|
|
|
- * };
|
|
|
- * // We keep a simple hash table.
|
|
|
- * static struct region *region_hash[128];
|
|
|
- *
|
|
|
- * static void add_region(struct region *r)
|
|
|
- * {
|
|
|
- * unsigned int h = hash_pointer(r->start);
|
|
|
- *
|
|
|
- * r->chain = region_hash[h];
|
|
|
- * region_hash[h] = r->chain;
|
|
|
- * }
|
|
|
- *
|
|
|
- * static void find_region(const void *start)
|
|
|
- * {
|
|
|
- * struct region *r;
|
|
|
- *
|
|
|
- * for (r = region_hash[hash_pointer(start)]; r; r = r->chain)
|
|
|
- * if (r->start == start)
|
|
|
- * return r;
|
|
|
- * return NULL;
|
|
|
- * }
|
|
|
- */
|
|
|
-static inline uint32_t hash_pointer(const void *p, uint32_t base)
|
|
|
-{
|
|
|
- if (sizeof(p) % sizeof(uint32_t) == 0) {
|
|
|
- /* This convoluted union is the right way of aliasing. */
|
|
|
- union {
|
|
|
- uint32_t u32[sizeof(p) / sizeof(uint32_t)];
|
|
|
- const void *p;
|
|
|
- } u;
|
|
|
- u.p = p;
|
|
|
- return hash_u32(u.u32, sizeof(p) / sizeof(uint32_t), base);
|
|
|
- } else
|
|
|
- return hash(&p, 1, base);
|
|
|
-}
|
|
|
-
|
|
|
/**
|
|
|
* hash64 - fast 64-bit hash of an array for internal use
|
|
|
* @p: the array or pointer to first element
|
|
|
* @num: the number of elements to hash
|
|
|
- * @base: the base number to roll into the hash (usually 0)
|
|
|
+ * @base: the 64-bit base number to roll into the hash (usually 0)
|
|
|
*
|
|
|
* The memory region pointed to by p is combined with the base to form
|
|
|
* a 64-bit hash.
|
|
|
@@ -306,4 +238,71 @@ static inline uint32_t hash_pointer(const void *p, uint32_t base)
|
|
|
(sizeof(long) == sizeof(uint64_t) \
|
|
|
? hash64((p), (num), (base)) : hash((p), (num), (base))))
|
|
|
|
|
|
+/* Our underlying operations. */
|
|
|
+uint32_t hash_any(const void *key, size_t length, uint32_t base);
|
|
|
+uint32_t hash_stable_64(const void *key, size_t n, uint32_t base);
|
|
|
+uint32_t hash_stable_32(const void *key, size_t n, uint32_t base);
|
|
|
+uint32_t hash_stable_16(const void *key, size_t n, uint32_t base);
|
|
|
+uint32_t hash_stable_8(const void *key, size_t n, uint32_t base);
|
|
|
+uint64_t hash64_any(const void *key, size_t length, uint64_t base);
|
|
|
+uint64_t hash64_stable_64(const void *key, size_t n, uint64_t base);
|
|
|
+uint64_t hash64_stable_32(const void *key, size_t n, uint64_t base);
|
|
|
+uint64_t hash64_stable_16(const void *key, size_t n, uint64_t base);
|
|
|
+uint64_t hash64_stable_8(const void *key, size_t n, uint64_t base);
|
|
|
+
|
|
|
+/**
|
|
|
+ * hash_pointer - hash a pointer for internal use
|
|
|
+ * @p: the pointer value to hash
|
|
|
+ * @base: the base number to roll into the hash (usually 0)
|
|
|
+ *
|
|
|
+ * The pointer p (not what p points to!) is combined with the base to form
|
|
|
+ * a 32-bit hash.
|
|
|
+ *
|
|
|
+ * This hash will have different results on different machines, so is
|
|
|
+ * only useful for internal hashes (ie. not hashes sent across the
|
|
|
+ * network or saved to disk).
|
|
|
+ *
|
|
|
+ * Example:
|
|
|
+ * #include "hash/hash.h"
|
|
|
+ *
|
|
|
+ * // Code to keep track of memory regions.
|
|
|
+ * struct region {
|
|
|
+ * struct region *chain;
|
|
|
+ * void *start;
|
|
|
+ * unsigned int size;
|
|
|
+ * };
|
|
|
+ * // We keep a simple hash table.
|
|
|
+ * static struct region *region_hash[128];
|
|
|
+ *
|
|
|
+ * static void add_region(struct region *r)
|
|
|
+ * {
|
|
|
+ * unsigned int h = hash_pointer(r->start);
|
|
|
+ *
|
|
|
+ * r->chain = region_hash[h];
|
|
|
+ * region_hash[h] = r->chain;
|
|
|
+ * }
|
|
|
+ *
|
|
|
+ * static void find_region(const void *start)
|
|
|
+ * {
|
|
|
+ * struct region *r;
|
|
|
+ *
|
|
|
+ * for (r = region_hash[hash_pointer(start)]; r; r = r->chain)
|
|
|
+ * if (r->start == start)
|
|
|
+ * return r;
|
|
|
+ * return NULL;
|
|
|
+ * }
|
|
|
+ */
|
|
|
+static inline uint32_t hash_pointer(const void *p, uint32_t base)
|
|
|
+{
|
|
|
+ if (sizeof(p) % sizeof(uint32_t) == 0) {
|
|
|
+ /* This convoluted union is the right way of aliasing. */
|
|
|
+ union {
|
|
|
+ uint32_t u32[sizeof(p) / sizeof(uint32_t)];
|
|
|
+ const void *p;
|
|
|
+ } u;
|
|
|
+ u.p = p;
|
|
|
+ return hash_u32(u.u32, sizeof(p) / sizeof(uint32_t), base);
|
|
|
+ } else
|
|
|
+ return hash(&p, 1, base);
|
|
|
+}
|
|
|
#endif /* HASH_H */
|