README.scrypt 9.1 KB

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  1. If you wish to donate to the author of scrypt support, Con Kolivas, please send
  2. your donations to:
  3. Bitcoin : 15qSxP1SQcUX3o4nhkfdbgyoWEFMomJ4rZ (preferred)
  4. Litecoin: Lc8TWMiKM7gRUrG8VB8pPNP1Yvt1SGZnoH
  5. ---
  6. Scrypt mining for GPU is completely different to sha256 used for bitcoin
  7. mining. It has very different requirements to bitcoin mining and is a
  8. lot more complicated to get working well. Note that it is a ram dependent
  9. workload, and requires you to have enough system ram as well as fast enough
  10. GPU ram. If you have less system ram than your GPU has, it may not be possible
  11. to mine at any reasonable rate.
  12. There are 5 main parameters to tuning scrypt, all of which are optional for
  13. further fine tuning. When you start scrypt mining with the --scrypt option,
  14. BFGMiner will fail IN RANDOM WAYS. They are all due to parameters being outside
  15. what the GPU can cope with.
  16. NOTE that if it does not fail at startup, the presence of hardware errors (HW)
  17. are a sure sign that you have set the parameters too high.
  18. DRIVERS AND OPENCL SDK
  19. The choice of driver version for your GPU is critical, as some are known to
  20. break scrypt mining entirely while others give poor hashrates. As for the
  21. OpenCL SDK installed, for AMD it must be version 2.6 or later.
  22. Step 1 on Linux:
  23. export GPU_MAX_ALLOC_PERCENT=100
  24. If you do not do this, you may find it impossible to scrypt mine. You may find
  25. a value of 40 is enough and increasing this further has little effect.
  26. export GPU_USE_SYNC_OBJECTS=1
  27. may help CPU usage a little as well.
  28. On windows the same commands can be passed via a batch file if the following
  29. lines are in the .bat before starting BFGMiner:
  30. setx GPU_MAX_ALLOC_PERCENT 100
  31. setx GPU_USE_SYNC_OBJECTS 1
  32. --intensity XX (-I XX)
  33. Just like in Bitcoin mining, scrypt mining takes an intensity, however the
  34. scale goes from 0 to 20 to mimic the "Aggression" used in mtrlt's reaper. The
  35. reason this is crucial is that too high an intensity can actually be
  36. disastrous with scrypt because it CAN run out of ram. High intensities
  37. start writing over the same ram and it is highly dependent on the GPU, but they
  38. can start actually DECREASING your hashrate, or even worse, start producing
  39. garbage with HW errors skyrocketing. Note that if you do NOT specify an
  40. intensity, BFGMiner uses dynamic mode which is designed to minimise the harm
  41. to a running desktop and performance WILL be poor. The lower limit to intensity
  42. with scrypt is usually 8 and BFGMiner will prevent it going too low.
  43. SUMMARY: Setting this for reasonable hashrates is mandatory.
  44. --shaders XXX
  45. is a new option where you tell BFGMiner how many shaders your GPU has. This
  46. helps BFGMiner try to choose some meaningful baseline parameters. Use this table
  47. below to determine how many shaders your GPU has, and note that there are some
  48. variants of these cards, and Nvidia shaders are much much lower and virtually
  49. pointless trying to mine on. If this is not set, BFGMiner will query the
  50. device for how much memory it supports and will try to set a value based on
  51. that.
  52. SUMMARY: This will get you started but fine tuning for optimal performance is
  53. required.
  54. GPU Shaders
  55. 7750 512
  56. 7770 640
  57. 7850 1024
  58. 7870 1280
  59. 7950 1792
  60. 7970 2048
  61. 6850 960
  62. 6870 1120
  63. 6950 1408
  64. 6970 1536
  65. 6990 (6970x2)
  66. 6570 480
  67. 6670 480
  68. 6790 800
  69. 6450 160
  70. 5670 400
  71. 5750 720
  72. 5770 800
  73. 5830 1120
  74. 5850 1440
  75. 5870 1600
  76. 5970 (5870x2)
  77. These are only used as a rough guide for BFGMiner, and it is rare that this is
  78. all you will need to set.
  79. Optional parameters to tune:
  80. -g, --thread-concurrency, --lookup-gap
  81. --thread-concurrency:
  82. This tunes the optimal size of work that scrypt can do. It is internally tuned
  83. by BFGMiner to be the highest reasonable multiple of shaders that it can
  84. allocate on your GPU. Ideally it should be a multiple of your shader count.
  85. vliw5 architecture (R5XXX) would be best at 5x shaders, while VLIW4 (R6xxx and
  86. R7xxx) are best at 4x. Setting thread concurrency overrides anything you put
  87. into --shaders and is ultimately a BETTER way to tune performance.
  88. SUMMARY: Spend lots of time finding the highest value that your device likes
  89. and increases hashrate.
  90. -g:
  91. Once you have found the optimal shaders and intensity, you can start increasing
  92. the -g value till BFGMiner fails to start. This is really only of value if you
  93. want to run low intensities as you will be unable to run more than 1.
  94. SUMMARY: Don't touch this.
  95. --lookup-gap
  96. This tunes a compromise between ram usage and performance. Performance peaks
  97. at a gap of 2, but increasing the gap can save you some GPU ram, but almost
  98. always at the cost of significant loss of hashrate. Setting lookup gap
  99. overrides the default of 2, but BFGMiner will use the --shaders value to choose
  100. a thread-concurrency if you haven't chosen one.
  101. SUMMARY: Don't touch this.
  102. Related parameters:
  103. --worksize XX (-w XX)
  104. Has a minor effect, should be a multiple of 64 up to 256 maximum.
  105. SUMMARY: Worth playing with once everything else has been tried but will
  106. probably do nothing.
  107. --vectors XX (-v XX)
  108. Vectors are NOT used by the scrypt mining kernel.
  109. SUMMARY: Does nothing.
  110. Overclocking for scrypt mining:
  111. First of all, do not underclock your memory initially. Scrypt mining requires
  112. memory speed and on most, but not all, GPUs, lowering memory speed lowers
  113. mining performance.
  114. Second, absolute engine clock speeds do NOT correlate with hashrate. The ratio
  115. of engine clock speed to memory matters, so if you set your memory to the
  116. default value, and then start overclocking as you are running it, you should
  117. find a sweet spot where the hashrate peaks and then it might actually drop if
  118. you increase the engine clock speed further.
  119. Third, the combination of motherboard, CPU and system ram ALSO makes a
  120. difference, so values that work for a GPU on one system may not work for the
  121. same GPU on a different system. A decent amount of system ram is actually
  122. required for scrypt mining, and 4GB is suggested.
  123. Finally, the power consumption while mining at high engine clocks, very high
  124. memory clocks can be far in excess of what you might imagine.
  125. For example, a 7970 running with the following settings:
  126. --thread-concurrency 22392 --gpu-engine 1135 --gpu-memclock 1890
  127. was using 305W!
  128. ---
  129. TUNING AN AMD RADEON 7970
  130. Example tuning a 7970 for Scrypt mining:
  131. On Linux run this command:
  132. export GPU_MAX_ALLOC_PERCENT=100
  133. or on Windows this:
  134. setx GPU_MAX_ALLOC_PERCENT 100
  135. in the same console/bash/dos prompt/bat file/whatever you want to call it,
  136. before running BFGMiner.
  137. First, find the highest thread concurrency that you can start it at. They should
  138. all start at 8192 but some will go up to 3 times that. Don't go too high on the
  139. intensity while testing and don't change gpu threads. If you cannot go above
  140. 8192, don't fret as you can still get a high hashrate.
  141. Delete any .bin files so you're starting from scratch and see what bins get
  142. generated.
  143. First try without any thread concurrency or even shaders, as BFGMiner will try to
  144. find an optimal value
  145. bfgminer -I 13
  146. If that starts mining, see what bin was generated, it is likely the largest
  147. meaningful TC you can set.
  148. Starting it on mine I get:
  149. scrypt130302Tahitiglg2tc22392w64l8.bin
  150. See tc22392 that's telling you what thread concurrency it was. It should start
  151. without TC parameters, but you never know. So if it doesn't, start with
  152. --thread-concurrency 8192 and add 2048 to it at a time till you find the highest
  153. value it will start successfully at.
  154. Then start overclocking the eyeballs off your memory, as 7970s are exquisitely
  155. sensitive to memory speed and amazingly overclockable but please make sure it
  156. keeps adequately cooled with --auto-fan! Do it while it's running from the GPU
  157. menu. Go up by 25 at a time every 30 seconds or so until your GPU crashes. Then
  158. reboot and start it 25 lower as a rough start. One example runs stable at 1900
  159. memory without overvolting. Overvolting is the only thing that can actually
  160. damage your GPU so I wouldn't recommend it at all.
  161. Then once you find the maximum memory clock speed, you need to find the sweet
  162. spot engine clock speed that matches it. It's a fine line where one more MHz
  163. will make the hashrate drop by 20%. It's somewhere in the .57 - 0.6 ratio range.
  164. Start your engine clock speed at half your memory clock speed and then increase
  165. it by 5 at a time. The hashrate should climb a little each rise in engine speed
  166. and then suddenly drop above a certain value. Decrease it by 1 then until you
  167. find it climbs dramatically. If your engine clock speed cannot get that high
  168. without crashing the GPU, you will have to use a lower memclock.
  169. Then, and only then, bother trying to increase intensity further.
  170. My final settings were:
  171. --gpu-engine 1157 --gpu-memclock 1900 -I 20
  172. for a hashrate of 725kH.
  173. Note I did not bother setting a thread concurrency. Once you have the magic
  174. endpoint, look at what tc was chosen by the bin file generated and then hard
  175. code that in next time (eg --thread-concurrency 22336) as slight changes in
  176. thread concurrency will happen every time if you don't specify one, and the tc
  177. to clock ratios are critical!
  178. Your numbers will be your numbers depending on your hardware combination and OS,
  179. so don't expect to get exactly the same results!
  180. ---
  181. If you wish to donate to the author of scrypt support, Con Kolivas, please send
  182. your donations to:
  183. Bitcoin : 15qSxP1SQcUX3o4nhkfdbgyoWEFMomJ4rZ (preferred)
  184. Litecoin: Lc8TWMiKM7gRUrG8VB8pPNP1Yvt1SGZnoH