| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419 |
- // This file is taken and modified from the public-domain poclbm project, and
- // we have therefore decided to keep it public-domain in Phoenix.
- // 2011-07-12: further modified by Diapolo and still public-domain
- // -ck version to be compatible with cgminer
- // 2011-07-14: shorter code
- #define VECTORSX
- #ifdef VECTORS4
- typedef uint4 u;
- #elif defined VECTORS2
- typedef uint2 u;
- #else
- typedef uint u;
- #endif
- __constant uint K[64] = {
- 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
- 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
- 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
- 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
- 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
- 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
- 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
- 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2
- };
- // H[6] = 0x08909ae5U + 0xb0edbdd0 + K[0] == 0xfc08884d
- // H[7] = -0x5be0cd19 - (0x90befffa) K[60] == -0xec9fcd13
- __constant uint H[8] = {
- 0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0xfc08884d, 0xec9fcd13
- };
- // L = 0xa54ff53a + 0xb0edbdd0 + K[0] == 0x198c7e2a2
- __constant ulong L = 0x198c7e2a2;
- #define BFI_INTX
- #define BITALIGNX
- #define O 15
- #ifdef BITALIGN
- #pragma OPENCL EXTENSION cl_amd_media_ops : enable
- #define rot(x, y) amd_bitalign(x, x, (u)(32 - y))
- #else
- #define rot(x, y) rotate(x, (u)y)
- #endif
- #ifdef BFI_INT
- #define Ch(x, y, z) amd_bytealign(x, y, z)
- #else
- #define Ch(x, y, z) bitselect(z, y, x)
- #endif
- // Ma now uses the Ch function, if BFI_INT is enabled, the optimized Ch version is used
- #define Ma(x, y, z) Ch((z ^ x), y, x)
- // Various intermediate calculations for each SHA round
- #define s0(n) (rot(Vals[(128 - n) % 8], 30) ^ rot(Vals[(128 - n) % 8], 19) ^ rot(Vals[(128 - n) % 8], 10))
- #define s1(n) (rot(Vals[(132 - n) % 8], 26) ^ rot(Vals[(132 - n) % 8], 21) ^ rot(Vals[(132 - n) % 8], 7))
- #define ch(n) (Ch(Vals[(132 - n) % 8], Vals[(133 - n) % 8], Vals[(134 - n) % 8]))
- #define ma(n) (Ma(Vals[(129 - n) % 8], Vals[(130 - n) % 8], Vals[(128 - n) % 8]))
- #define t1(n) (K[n % 64] + Vals[(135 - n) % 8] + W[n - O] + s1(n) + ch(n))
- #define t1_no_W(n) (K[n % 64] + Vals[(135 - n) % 8] + s1(n) + ch(n))
- // intermediate W calculations
- #define P1(x) (rot(W[x - 2 - O], 15) ^ rot(W[x - 2 - O], 13) ^ (W[x - 2 - O] >> 10U))
- #define P2(x) (rot(W[x - 15 - O], 25) ^ rot(W[x - 15 - O], 14) ^ (W[x - 15 - O] >> 3U))
- #define P3(x) W[x - 7 - O]
- #define P4(x) W[x - 16 - O]
- // full W calculation
- #define W(x) (W[x - O] = P4(x) + P3(x) + P2(x) + P1(x))
- // SHA round without W calc
- #define sharound(n) { Vals[(131 - n) % 8] += t1(n); Vals[(135 - n) % 8] = t1(n) + s0(n) + ma(n); }
- #define sharound_no_W(n) { Vals[(131 - n) % 8] += t1_no_W(n); Vals[(135 - n) % 8] = t1_no_W(n) + s0(n) + ma(n); }
- __kernel void search( const uint state0, const uint state1, const uint state2, const uint state3,
- const uint state4, const uint state5, const uint state6, const uint state7,
- const uint B1, const uint C1, const uint C1addK5, const uint D1,
- const uint F1, const uint G1, const uint H1,
- const uint base,
- const uint W2,
- const uint W16, const uint W17, const uint W17_2,
- const uint PreVal4addT1, const uint T1substate0,
- __global uint * output)
- {
- u W[124 - O];
- u Vals[8];
- #ifdef VECTORS4
- u W_3 = base + (get_global_id(0) << 2) + (uint4)(0, 1, 2, 3);
- #elif defined VECTORS2
- u W_3 = base + (get_global_id(0) << 1) + (uint2)(0, 1);
- #else
- u W_3 = base + get_global_id(0);
- #endif
- u Temp;
-
- Vals[0] = W_3 + PreVal4addT1 + T1substate0;
- Vals[1] = B1;
- Vals[2] = C1;
- Vals[4] = W_3 + PreVal4addT1;
- Vals[5] = F1;
- Vals[6] = G1;
-
- // used in: P2(19) == 285220864 (0x11002000), P4(20)
- // W[4] = 0x80000000U;
- // P1(x) is 0 for x == 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
- // P2(x) is 0 for x == 20, 21, 22, 23, 24, 25, 26, 27, 28, 29
- // P3(x) is 0 for x == 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
- // P4(x) is 0 for x == 21, 22, 23, 24, 25, 26, 27, 28, 29, 30
- // W[x] in sharound(x) is 0 for x == 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
- // W[14] = W[13] = W[12] = W[11] = W[10] = W[9] = W[8] = W[7] = W[6] = W[5] = 0x00000000U;
- // used in: P2(30) == 10485845 (0xA00055), P3(22), P4(31)
- // K[15] + W[15] == 0xc19bf174 + 0x00000280U = 0xc19bf3f4
- W[15 - O] = 0x00000280U;
- W[16 - O] = W16;
- W[17 - O] = W17;
- W[18 - O] = W2 + (rot(W_3, 25) ^ rot(W_3, 14) ^ (W_3 >> 3U));
- W[19 - O] = W_3 + W17_2;
- W[20 - O] = (u)0x80000000U + P1(20);
- W[21 - O] = P1(21);
- W[22 - O] = P1(22) + P3(22);
- W[23 - O] = P1(23) + P3(23);
- W[24 - O] = P1(24) + P3(24);
- W[25 - O] = P1(25) + P3(25);
- W[26 - O] = P1(26) + P3(26);
- W[27 - O] = P1(27) + P3(27);
- W[28 - O] = P1(28) + P3(28);
- W[29 - O] = P1(29) + P3(29);
- W[30 - O] = (u)0xA00055 + P1(30) + P3(30);
-
- // Round 4
- Temp = D1 + ch(4) + s1(4);
- Vals[7] = Temp + H1;
- Vals[3] = Temp + ma(4) + s0(4);
- // Round 5
- Temp = C1addK5 + ch(5) + s1(5);
- Vals[6] = Temp + G1;
- Vals[2] = Temp + ma(5) + s0(5);
- // W[6] to W[14] are 0, so no need to add them!
- sharound_no_W(6);
- sharound_no_W(7);
- sharound_no_W(8);
- sharound_no_W(9);
- sharound_no_W(10);
- sharound_no_W(11);
- sharound_no_W(12);
- sharound_no_W(13);
- sharound_no_W(14);
- // #define sharound(n) { Vals[(131 - n) % 8] += t1(n); Vals[(135 - n) % 8] = t1(n) + s0(n) + ma(n); }
- // #define t1(n) (K[n % 64] + Vals[(135 - n) % 8] + W[n] + s1(n) + ch(n))
- // Vals[(131 - 15) % 8] += (Vals[(135 - 15) % 8] = (u)0xc19bf3f4 + Vals[(135 - 15) % 8] + s1(15) + ch(15));
- // Vals[(135 - 15) % 8] += s0(15) + ma(15);
- sharound(15);
- sharound(16);
- sharound(17);
- sharound(18);
- sharound(19);
- sharound(20);
- sharound(21);
- sharound(22);
- sharound(23);
- sharound(24);
- sharound(25);
- sharound(26);
- sharound(27);
- sharound(28);
- sharound(29);
- sharound(30);
- W(31);
- sharound(31);
- W(32);
- sharound(32);
- W(33);
- sharound(33);
- W(34);
- sharound(34);
- W(35);
- sharound(35);
- W(36);
- sharound(36);
- W(37);
- sharound(37);
- W(38);
- sharound(38);
- W(39);
- sharound(39);
- W(40);
- sharound(40);
- W(41);
- sharound(41);
- W(42);
- sharound(42);
- W(43);
- sharound(43);
- W(44);
- sharound(44);
- W(45);
- sharound(45);
- W(46);
- sharound(46);
- W(47);
- sharound(47);
- W(48);
- sharound(48);
- W(49);
- sharound(49);
- W(50);
- sharound(50);
- W(51);
- sharound(51);
- W(52);
- sharound(52);
- W(53);
- sharound(53);
- W(54);
- sharound(54);
- W(55);
- sharound(55);
- W(56);
- sharound(56);
- W(57);
- sharound(57);
- W(58);
- sharound(58);
- W(59);
- sharound(59);
- W(60);
- sharound(60);
- W(61);
- sharound(61);
- W(62);
- sharound(62);
- W(63);
- sharound(63);
- W[64 - O] = state0 + Vals[0];
- W[65 - O] = state1 + Vals[1];
- W[66 - O] = state2 + Vals[2];
- W[67 - O] = state3 + Vals[3];
- W[68 - O] = state4 + Vals[4];
- W[69 - O] = state5 + Vals[5];
- W[70 - O] = state6 + Vals[6];
- W[71 - O] = state7 + Vals[7];
- // used in: P2(87) = 285220864 (0x11002000), P4(88)
- // K[72] + W[72] ==
- W[72 - O] = 0x80000000U;
- // P1(x) is 0 for x == 75, 76, 77, 78, 79, 80
- // P2(x) is 0 for x == 88, 89, 90, 91, 92, 93
- // P3(x) is 0 for x == 80, 81, 82, 83, 84, 85
- // P4(x) is 0 for x == 89, 90, 91, 92, 93, 94
- // W[x] in sharound(x) is 0 for x == 73, 74, 75, 76, 77, 78
- // W[78] = W[77] = W[76] = W[75] = W[74] = W[73] = 0x00000000U;
- // used in: P1(81) = 10485760 (0xA00000), P2(94) = 4194338 (0x400022), P3(86), P4(95)
- // K[79] + W[79] ==
- W[79 - O] = 0x00000100U;
- Vals[0] = H[0];
- Vals[1] = H[1];
- Vals[2] = H[2];
- Vals[3] = (u)L + W[64 - O];
- Vals[4] = H[3];
- Vals[5] = H[4];
- Vals[6] = H[5];
- Vals[7] = H[6] + W[64 - O];
-
- sharound(65);
- sharound(66);
- sharound(67);
- sharound(68);
- sharound(69);
- sharound(70);
- sharound(71);
- sharound(72);
- // W is also zero for these rounds
- sharound_no_W(73);
- sharound_no_W(74);
- sharound_no_W(75);
- sharound_no_W(76);
- sharound_no_W(77);
- sharound_no_W(78);
- sharound(79);
-
- W[80 - O] = P2(80) + P4(80);
- W[81 - O] = (u)0xA00000 + P4(81) + P2(81);
- W[82 - O] = P4(82) + P2(82) + P1(82);
- W[83 - O] = P4(83) + P2(83) + P1(83);
- W[84 - O] = P4(84) + P2(84) + P1(84);
- W[85 - O] = P4(85) + P2(85) + P1(85);
- W(86);
- sharound(80);
- sharound(81);
- sharound(82);
- sharound(83);
- sharound(84);
- sharound(85);
- sharound(86);
- W[87 - O] = (u)0x11002000 + P4(87) + P3(87) + P1(87);
- sharound(87);
- W[88 - O] = (u)0x80000000U + P3(88) + P1(88);
- sharound(88);
- W[89 - O] = P3(89) + P1(89);
- sharound(89);
- W[90 - O] = P3(90) + P1(90);
- sharound(90);
- W[91 - O] = P3(91) + P1(91);
- sharound(91);
- W[92 - O] = P3(92) + P1(92);
- sharound(92);
- W[93 - O] = P3(93) + P1(93);
- sharound(93);
- W[94 - O] = (u)0x400022 + P3(94) + P1(94);
- sharound(94);
- W[95 - O] = (u)0x00000100U + P3(95) + P2(95) + P1(95);
- sharound(95);
- W(96);
- sharound(96);
- W(97);
- sharound(97);
- W(98);
- sharound(98);
- W(99);
- sharound(99);
- W(100);
- sharound(100);
- W(101);
- sharound(101);
- W(102);
- sharound(102);
- W(103);
- sharound(103);
- W(104);
- sharound(104);
- W(105);
- sharound(105);
- W(106);
- sharound(106);
- W(107);
- sharound(107);
- W(108);
- sharound(108);
- W(109);
- sharound(109);
- W(110);
- sharound(110);
- W(111);
- sharound(111);
- W(112);
- sharound(112);
- W(113);
- sharound(113);
- W(114);
- sharound(114);
- W(115);
- sharound(115);
- W(116);
- sharound(116);
- W(117);
- sharound(117);
- W(118);
- sharound(118);
- W(119);
- sharound(119);
- W(120);
- sharound(120);
- W(121);
- sharound(121);
- W(122);
- sharound(122);
- W(123);
- sharound(123);
- // Round 124
- Vals[7] += Vals[3] + P4(124) + P3(124) + P2(124) + P1(124) + s1(124) + ch(124);
-
- #define MAXBUFFERS (4095)
- #define NFLAG (0xFFEUL)
- #if defined(VECTORS4) || defined(VECTORS2)
- if (Vals[7].x == -H[7])
- {
- output[MAXBUFFERS] = output[NFLAG & W[3].x] = W_3.x;
- }
- if (Vals[7].y == -H[7])
- {
- output[MAXBUFFERS] = output[NFLAG & W[3].y] = W_3.y;
- }
- #ifdef VECTORS4
- if (Vals[7].z == -H[7])
- {
- output[MAXBUFFERS] = output[NFLAG & W[3].z] = W_3.z;
- }
- if (Vals[7].w == -H[7])
- {
- output[MAXBUFFERS] = output[NFLAG & W[3].w] = W_3.w;
- }
- #endif
- #else
- if (Vals[7] == -H[7])
- {
- output[MAXBUFFERS] = output[NFLAG & W[3]] = W_3;
- }
- #endif
- }
|