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- #ifndef BFG_WORK2D_H
- #define BFG_WORK2D_H
- #include <stdbool.h>
- #include <stdint.h>
- extern int work2d_xnonce1sz;
- extern int work2d_xnonce2sz;
- extern void work2d_init();
- extern bool reserve_work2d_(uint32_t *xnonce1_p);
- extern void release_work2d_(uint32_t xnonce1);
- extern int work2d_pad_xnonce_size(const struct stratum_work *);
- extern void *work2d_pad_xnonce(void *buf, const struct stratum_work *, bool hex);
- extern void work2d_gen_dummy_work(struct work *, struct stratum_work *, const struct timeval *tvp_prepared, const void *xnonce2, uint32_t xnonce1);
- extern bool work2d_submit_nonce(struct thr_info *, struct stratum_work *, const struct timeval *tvp_prepared, const void *xnonce2, uint32_t xnonce1, uint32_t nonce, uint32_t ntime, bool *out_is_stale, float nonce_diff);
- #endif
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