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@@ -880,6 +880,17 @@ static int timespec_to_ms(struct timespec *ts)
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return ts->tv_sec * 1000 + ts->tv_nsec / 1000000;
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}
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+/* Subtracts b from a and stores it in res. */
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+void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res)
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+{
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+ res->tv_sec = a->tv_sec - b->tv_sec;
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+ res->tv_nsec = a->tv_nsec - b->tv_nsec;
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+ if (res->tv_nsec < 0) {
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+ res->tv_nsec += 1000000000;
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+ res->tv_sec--;
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+ }
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+}
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+
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/* These are cgminer specific sleep functions that use an absolute nanosecond
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* resolution timer to avoid poor usleep accuracy and overruns. */
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#ifndef WIN32
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@@ -923,17 +934,6 @@ int cgtimer_to_ms(cgtimer_t *cgt)
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return timespec_to_ms(cgt);
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}
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-/* Subtracts b from a and stores it in res. */
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-void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res)
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-{
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- res->tv_sec = a->tv_sec - b->tv_sec;
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- res->tv_nsec = a->tv_nsec - b->tv_nsec;
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- if (res->tv_nsec < 0) {
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- res->tv_nsec += 1000000000;
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- res->tv_sec--;
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- }
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-}
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-
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/* This is a cgminer gettimeofday wrapper. Since we always call gettimeofday
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* with tz set to NULL, and windows' default resolution is only 15ms, this
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* gives us higher resolution times on windows. */
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@@ -1021,16 +1021,6 @@ int cgtimer_to_ms(cgtimer_t *cgt)
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{
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return timespec_to_ms(cgt);
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}
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-
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-void cgtimer_sub(cgtimer_t *a, cgtimer_t *b, cgtimer_t *res)
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-{
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- res->tv_sec = a->tv_sec - b->tv_sec;
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- res->tv_nsec = a->tv_nsec - b->tv_nsec;
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- if (res->tv_nsec < 0) {
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- res->tv_nsec += 1000000000;;
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- res->tv_sec--;
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- }
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-}
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#endif
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void cgsleep_ms(int ms)
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