Browse Source

Semi-Merge commit 'ca93191' into cg_merges_20130606a

Conflicts:
	FPGA-README
	NEWS
	README
	README.GPU
Luke Dashjr 12 years ago
parent
commit
d4f0cb6965
2 changed files with 15 additions and 2 deletions
  1. 6 2
      README
  2. 9 0
      README.GPU

+ 6 - 2
README

@@ -31,8 +31,8 @@ irc://irc.freenode.net/eligius
 
 License: GPLv3.  See COPYING for details.
 
-SEE ALSO README.FPGA, README.GPU, README.RPC, AND README.scrypt FOR MORE
-INFORMATION ON EACH.
+SEE ALSO README.ASIC, README.FPGA, README.GPU, README.RPC, AND README.scrypt FOR
+MORE INFORMATION ON EACH.
 
 ---
 
@@ -585,6 +585,10 @@ A: No, BFGMiner keeps a database of the block it's working on to ensure it does
 not work on stale blocks, and having different blocks from two networks would
 make it invalidate the work from each other.
 
+Q: Can I configure BFGMiner to mine with different login credentials or pools
+for each separate device?
+A: No.
+
 Q: Can I put multiple pools in the config file?
 A: Yes, check the example.conf file. Alternatively, set up everything either on
 the command line or via the menu after startup and choose settings->write

+ 9 - 0
README.GPU

@@ -450,6 +450,11 @@ Q: I change my GPU engine/memory/voltage and BFGMiner reports back no change?
 A: BFGMiner asks the GPU using the ATI Display Library to change settings, but
 the driver and hardware are free to do what it wants with that query, including
 ignoring it. Some GPUs are locked with one or more of those properties as well.
+The most common of these is that many GPUs only allow a fixed difference
+between the engine clock speed and the memory clock speed (such as the memory
+being no lower than the engine - 150). Other 3rd party tools have unofficial
+data on these devices on windows and can get the memory clock speed down
+further but BFGMiner does not have access to these means.
 
 Q: I have multiple GPUs and although many devices show up, it appears to be
 working only on one GPU splitting it up.
@@ -466,6 +471,10 @@ Q: Do I need to recompile after updating my driver/SDK?
 A: No. The software is unchanged regardless of which driver/SDK/ADL version you
 are running.
 
+Q: I do not want BFGMiner to modify my engine/clock/fanspeed?
+A: BFGMiner only modifies values if you tell it to via some parameters.
+Otherwise it will just monitor the values.
+
 Q: Should I use crossfire/SLI?
 A: It does not benefit mining at all and depending on the GPU may actually
 worsen performance.