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Remove old phatk.

Con Kolivas 14 years ago
parent
commit
a5828c4257
2 changed files with 0 additions and 419 deletions
  1. 0 419
      phatk110722.cl
  2. 0 0
      phatk2_2.cl

+ 0 - 419
phatk110722.cl

@@ -1,419 +0,0 @@
-// This file is taken and modified from the public-domain poclbm project, and
-// we have therefore decided to keep it public-domain in Phoenix.
-
-// 2011-07-12: further modified by Diapolo and still public-domain
-// -ck version to be compatible with cgminer
-// 2011-07-14: shorter code
-
-#define VECTORSX
-
-#ifdef VECTORS4
-	typedef uint4 u;
-#elif defined VECTORS2
-	typedef uint2 u;
-#else
-	typedef uint u;
-#endif
-
-__constant uint K[64] = { 
-    0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
-    0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
-    0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
-    0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
-    0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
-    0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
-    0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
-    0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2
-};
-
-// H[6] =  0x08909ae5U + 0xb0edbdd0 + K[0] == 0xfc08884d
-// H[7] = -0x5be0cd19 - (0x90befffa) K[60] == -0xec9fcd13
-__constant uint H[8] = { 
-	0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0xfc08884d, 0xec9fcd13
-};
-
-// L = 0xa54ff53a + 0xb0edbdd0 + K[0] == 0x198c7e2a2
-__constant ulong L = 0x198c7e2a2;
-
-#define BFI_INTX
-#define BITALIGNX
-
-#define O 15
-
-#ifdef BITALIGN
-	#pragma OPENCL EXTENSION cl_amd_media_ops : enable
-	#define rot(x, y) amd_bitalign(x, x, (u)(32 - y))
-#else
-	#define rot(x, y) rotate(x, (u)y)
-#endif
-
-#ifdef BFI_INT
-	#define Ch(x, y, z) amd_bytealign(x, y, z)
-#else 
-	#define Ch(x, y, z) bitselect(z, y, x)
-#endif
-
-// Ma now uses the Ch function, if BFI_INT is enabled, the optimized Ch version is used
-#define Ma(x, y, z) Ch((z ^ x), y, x)
-
-// Various intermediate calculations for each SHA round
-#define s0(n) (rot(Vals[(128 - n) % 8], 30) ^ rot(Vals[(128 - n) % 8], 19) ^ rot(Vals[(128 - n) % 8], 10))
-#define s1(n) (rot(Vals[(132 - n) % 8], 26) ^ rot(Vals[(132 - n) % 8], 21) ^ rot(Vals[(132 - n) % 8], 7))
-#define ch(n) (Ch(Vals[(132 - n) % 8], Vals[(133 - n) % 8], Vals[(134 - n) % 8]))
-#define ma(n) (Ma(Vals[(129 - n) % 8], Vals[(130 - n) % 8], Vals[(128 - n) % 8]))
-#define t1(n) (K[n % 64] + Vals[(135 - n) % 8] + W[n - O] + s1(n) + ch(n))
-#define t1_no_W(n) (K[n % 64] + Vals[(135 - n) % 8] + s1(n) + ch(n))
-
-// intermediate W calculations
-#define P1(x) (rot(W[x - 2 - O], 15) ^ rot(W[x - 2 - O], 13) ^ (W[x - 2 - O] >> 10U))
-#define P2(x) (rot(W[x - 15 - O], 25) ^ rot(W[x - 15 - O], 14) ^ (W[x - 15 - O] >> 3U))
-#define P3(x) W[x - 7 - O]
-#define P4(x) W[x - 16 - O]
-
-// full W calculation
-#define W(x) (W[x - O] = P4(x) + P3(x) + P2(x) + P1(x))
-
-// SHA round without W calc
-#define sharound(n) { Vals[(131 - n) % 8] += t1(n); Vals[(135 - n) % 8] = t1(n) + s0(n) + ma(n); }
-#define sharound_no_W(n) { Vals[(131 - n) % 8] += t1_no_W(n); Vals[(135 - n) % 8] = t1_no_W(n) + s0(n) + ma(n); }
-
-__kernel void search(	const uint state0, const uint state1, const uint state2, const uint state3,
-						const uint state4, const uint state5, const uint state6, const uint state7,
-						const uint B1, const uint C1, const uint C1addK5, const uint D1,
-						const uint F1, const uint G1, const uint H1,
-						const uint base,
-						const uint W2,
-						const uint W16, const uint W17, const uint W17_2,
-						const uint PreVal4addT1, const uint T1substate0,
-						__global uint * output)
-{
-	u W[124 - O];
-	u Vals[8];
-#ifdef VECTORS4
-        u W_3 = base + (get_global_id(0) << 2) + (uint4)(0, 1, 2, 3);
-#elif defined VECTORS2
-        u W_3 = base + (get_global_id(0) << 1) + (uint2)(0, 1);
-#else
-        u W_3 = base + get_global_id(0);
-#endif
-	u Temp;
-	
-	Vals[0] = W_3 + PreVal4addT1 + T1substate0;
-	Vals[1] = B1;
-	Vals[2] = C1;
-
-	Vals[4] = W_3 + PreVal4addT1;
-	Vals[5] = F1;
-	Vals[6] = G1;
-	
-	// used in: P2(19) == 285220864 (0x11002000), P4(20)
-	// W[4] = 0x80000000U;
-	// P1(x) is 0 for x == 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
-	// P2(x) is 0 for x == 20, 21, 22, 23, 24, 25, 26, 27, 28, 29
-	// P3(x) is 0 for x == 12, 13, 14, 15, 16, 17, 18, 19, 20, 21
-	// P4(x) is 0 for x == 21, 22, 23, 24, 25, 26, 27, 28, 29, 30
-	// W[x] in sharound(x) is 0 for x == 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
-	// W[14] = W[13] = W[12] = W[11] = W[10] = W[9] = W[8] = W[7] = W[6] = W[5] = 0x00000000U;
-	// used in: P2(30) == 10485845 (0xA00055), P3(22), P4(31)
-	// K[15] + W[15] == 0xc19bf174 + 0x00000280U = 0xc19bf3f4
-	W[15 - O] = 0x00000280U;
-	W[16 - O] = W16;
-	W[17 - O] = W17;
-	W[18 - O] = W2 + (rot(W_3, 25) ^ rot(W_3, 14) ^ (W_3 >> 3U));
-	W[19 - O] = W_3 + W17_2;
-	W[20 - O] = (u)0x80000000U + P1(20);
-	W[21 - O] = P1(21);
-	W[22 - O] = P1(22) + P3(22);
-	W[23 - O] = P1(23) + P3(23);
-	W[24 - O] = P1(24) + P3(24);
-	W[25 - O] = P1(25) + P3(25);
-	W[26 - O] = P1(26) + P3(26);
-	W[27 - O] = P1(27) + P3(27);
-	W[28 - O] = P1(28) + P3(28);
-	W[29 - O] = P1(29) + P3(29);
-	W[30 - O] = (u)0xA00055 + P1(30) + P3(30);
-	
-	// Round 4
-	Temp = D1 + ch(4) + s1(4);
-	Vals[7] = Temp + H1;
-	Vals[3] = Temp + ma(4) + s0(4);	
-
-	// Round 5
-	Temp = C1addK5 + ch(5) + s1(5);
-	Vals[6] = Temp + G1;
-	Vals[2] = Temp + ma(5) + s0(5);
-
-	// W[6] to W[14] are 0, so no need to add them!
-	sharound_no_W(6);
-	sharound_no_W(7);
-	sharound_no_W(8);
-	sharound_no_W(9);
-	sharound_no_W(10);
-	sharound_no_W(11);
-	sharound_no_W(12);
-	sharound_no_W(13);
-	sharound_no_W(14);
-
-//	#define sharound(n) { Vals[(131 - n) % 8] += t1(n); Vals[(135 - n) % 8] = t1(n) + s0(n) + ma(n); }
-//	#define t1(n) (K[n % 64] + Vals[(135 - n) % 8] + W[n] + s1(n) + ch(n))
-
-//	Vals[(131 - 15) % 8] += (Vals[(135 - 15) % 8] = (u)0xc19bf3f4 + Vals[(135 - 15) % 8] + s1(15) + ch(15));
-//	Vals[(135 - 15) % 8] += s0(15) + ma(15);
-
-	sharound(15);
-	sharound(16);
-	sharound(17);
-	sharound(18);
-	sharound(19);
-	sharound(20);
-	sharound(21);
-	sharound(22);
-	sharound(23);
-	sharound(24);
-	sharound(25);
-	sharound(26);
-	sharound(27);
-	sharound(28);
-	sharound(29);
-	sharound(30);
-
-	W(31);
-	sharound(31);
-	W(32);
-	sharound(32);
-	W(33);
-	sharound(33);
-	W(34);
-	sharound(34);
-	W(35);
-	sharound(35);
-	W(36);
-	sharound(36);
-	W(37);
-	sharound(37);
-	W(38);
-	sharound(38);
-	W(39);
-	sharound(39);
-	W(40);
-	sharound(40);
-	W(41);
-	sharound(41);
-	W(42);
-	sharound(42);
-	W(43);
-	sharound(43);
-	W(44);
-	sharound(44);
-	W(45);
-	sharound(45);
-	W(46);
-	sharound(46);
-	W(47);
-	sharound(47);
-	W(48);
-	sharound(48);
-	W(49);
-	sharound(49);
-	W(50);
-	sharound(50);
-	W(51);
-	sharound(51);
-	W(52);
-	sharound(52);
-	W(53);
-	sharound(53);
-	W(54);
-	sharound(54);
-	W(55);
-	sharound(55);
-	W(56);
-	sharound(56);
-	W(57);
-	sharound(57);
-	W(58);
-	sharound(58);
-	W(59);
-	sharound(59);
-	W(60);
-	sharound(60);
-	W(61);
-	sharound(61);
-	W(62);
-	sharound(62);
-	W(63);
-	sharound(63);
-
-	W[64 - O] = state0 + Vals[0];
-	W[65 - O] = state1 + Vals[1];
-	W[66 - O] = state2 + Vals[2];
-	W[67 - O] = state3 + Vals[3];
-	W[68 - O] = state4 + Vals[4];
-	W[69 - O] = state5 + Vals[5];
-	W[70 - O] = state6 + Vals[6];
-	W[71 - O] = state7 + Vals[7];
-	// used in: P2(87) = 285220864 (0x11002000), P4(88)
-	// K[72] + W[72] ==
-	W[72 - O] = 0x80000000U;
-	// P1(x) is 0 for x == 75, 76, 77, 78, 79, 80
-	// P2(x) is 0 for x == 88, 89, 90, 91, 92, 93
-	// P3(x) is 0 for x == 80, 81, 82, 83, 84, 85
-	// P4(x) is 0 for x == 89, 90, 91, 92, 93, 94
-	// W[x] in sharound(x) is 0 for x == 73, 74, 75, 76, 77, 78
-	// W[78] = W[77] = W[76] = W[75] = W[74] = W[73] = 0x00000000U;
-	// used in: P1(81) = 10485760 (0xA00000), P2(94) = 4194338 (0x400022), P3(86), P4(95)
-	// K[79] + W[79] ==
-	W[79 - O] = 0x00000100U;
-
-	Vals[0] = H[0];
-	Vals[1] = H[1];
-	Vals[2] = H[2];
-	Vals[3] = (u)L + W[64 - O];
-	Vals[4] = H[3];
-	Vals[5] = H[4];
-	Vals[6] = H[5];
-	Vals[7] = H[6] + W[64 - O];
-	
-	sharound(65);
-	sharound(66);
-	sharound(67);
-	sharound(68);
-	sharound(69);
-	sharound(70);
-	sharound(71);
-	sharound(72);
-
-	// W is also zero for these rounds
-	sharound_no_W(73);
-	sharound_no_W(74);
-	sharound_no_W(75);
-	sharound_no_W(76);
-	sharound_no_W(77);
-	sharound_no_W(78);
-
-	sharound(79);
-	
-	W[80 - O] = P2(80) + P4(80);
-	W[81 - O] = (u)0xA00000 + P4(81) + P2(81);
-	W[82 - O] = P4(82) + P2(82) + P1(82);
-	W[83 - O] = P4(83) + P2(83) + P1(83);
-	W[84 - O] = P4(84) + P2(84) + P1(84);
-	W[85 - O] = P4(85) + P2(85) + P1(85);
-	W(86);
-
-	sharound(80);
-	sharound(81);	
-	sharound(82);
-	sharound(83);
-	sharound(84);
-	sharound(85);
-	sharound(86);
-
-	W[87 - O] = (u)0x11002000 + P4(87) + P3(87) + P1(87);
-	sharound(87);
-	W[88 - O] = (u)0x80000000U + P3(88) + P1(88);
-	sharound(88);
-	W[89 - O] = P3(89) + P1(89);
-	sharound(89);
-	W[90 - O] = P3(90) + P1(90);
-	sharound(90);
-	W[91 - O] = P3(91) + P1(91);
-	sharound(91);
-	W[92 - O] = P3(92) + P1(92);
-	sharound(92);
-	W[93 - O] = P3(93) + P1(93);
-	sharound(93);
-	W[94 - O] = (u)0x400022 + P3(94) + P1(94);
-	sharound(94);
-	W[95 - O] = (u)0x00000100U + P3(95) + P2(95) + P1(95);
-	sharound(95);
-
-	W(96);
-	sharound(96);
-	W(97);
-	sharound(97);
-	W(98);
-	sharound(98);
-	W(99);
-	sharound(99);
-	W(100);
-	sharound(100);
-	W(101);
-	sharound(101);
-	W(102);
-	sharound(102);
-	W(103);
-	sharound(103);
-	W(104);
-	sharound(104);
-	W(105);
-	sharound(105);
-	W(106);
-	sharound(106);
-	W(107);
-	sharound(107);
-	W(108);
-	sharound(108);
-	W(109);
-	sharound(109);
-	W(110);
-	sharound(110);
-	W(111);
-	sharound(111);
-	W(112);
-	sharound(112);
-	W(113);
-	sharound(113);
-	W(114);
-	sharound(114);
-	W(115);
-	sharound(115);
-	W(116);
-	sharound(116);
-	W(117);
-	sharound(117);
-	W(118);
-	sharound(118);
-	W(119);
-	sharound(119);
-	W(120);
-	sharound(120);
-	W(121);
-	sharound(121);
-	W(122);
-	sharound(122);
-	W(123);
-	sharound(123);
-
-	// Round 124
-	Vals[7] += Vals[3] + P4(124) + P3(124) + P2(124) + P1(124) + s1(124) + ch(124);
-	
-#define MAXBUFFERS (4095)
-#define NFLAG (0xFFEUL)
-
-#if defined(VECTORS4) || defined(VECTORS2)
-	if (Vals[7].x == -H[7])
-	{
-		output[MAXBUFFERS] = output[NFLAG & W[3].x] =  W_3.x;
-	}
-	if (Vals[7].y == -H[7])
-	{
-		output[MAXBUFFERS] = output[NFLAG & W[3].y] =  W_3.y;
-	}
-#ifdef VECTORS4
-	if (Vals[7].z == -H[7])
-	{
-		output[MAXBUFFERS] = output[NFLAG & W[3].z] =  W_3.z;
-	}
-	if (Vals[7].w == -H[7])
-	{
-		output[MAXBUFFERS] = output[NFLAG & W[3].w] =  W_3.w;
-	}
-#endif
-#else
-	if (Vals[7] == -H[7])
-	{
-		output[MAXBUFFERS] = output[NFLAG & W[3]] =  W_3;
-	}
-#endif
-}

+ 0 - 0
phatk2_2.cl