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@@ -378,6 +378,12 @@ static void biforce_thread_enable(struct thr_info *thr)
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bitforce_init(bitforce);
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}
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+static void ms_to_timeval(unsigned int mstime, struct timeval *ttime)
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+{
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+ ttime->tv_sec = mstime / 1000;
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+ ttime->tv_usec = mstime * 1000 - (ttime->tv_sec * 1000000);
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+}
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+
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static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint64_t __maybe_unused max_nonce)
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{
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struct cgpu_info *bitforce = thr->cgpu;
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@@ -391,8 +397,7 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
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/* Initially wait 2/3 of the average cycle time so we can request more
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work before full scan is up */
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sleep_time = (2 * bitforce->sleep_ms) / 3;
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- tdiff.tv_sec = sleep_time / 1000;
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- tdiff.tv_usec = sleep_time * 1000 - (tdiff.tv_sec * 1000000);
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+ ms_to_timeval(sleep_time, &tdiff);
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if (!restart_wait(&tdiff))
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return 1;
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@@ -401,8 +406,7 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
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/* Now wait athe final 1/3rd; no bitforce should be finished by now */
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sleep_time = bitforce->sleep_ms - sleep_time;
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- tdiff.tv_sec = sleep_time / 1000;
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- tdiff.tv_usec = sleep_time * 1000 - (tdiff.tv_sec * 1000000);
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+ ms_to_timeval(sleep_time, &tdiff);
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if (!restart_wait(&tdiff))
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return 1;
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