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+If you wish to donate to the author, Con Kolivas, in LTC, please submit your
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+donations to:
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+
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+Lc8TWMiKM7gRUrG8VB8pPNP1Yvt1SGZnoH
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+
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+Otherwise, please donate in BTC as per the main README.
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+
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+---
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+
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+
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+Scrypt mining, AKA litecoin mining, for GPU is completely different to sha256
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+used for bitcoin mining. The algorithm was originally developed in a manner
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+that it was anticipated would make it suitable for mining on CPU but NOT GPU.
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+Thanks to some innovative work by Artforz and mtrlt, this was proven to be
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+wrong. However, it has very different requirements to bitcoin mining and is a
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+lot more complicated to get working well. Note that it is a ram dependent
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+workload, and requires you to have enough system ram as well as fast enough
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+GPU ram.
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+
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+There are 5 main parameters to tuning scrypt, 2 of which you MUST set, and
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+the others are optional for further fine tuning. When you start scrypt mining
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+with the --scrypt option, cgminer will fail IN RANDOM WAYS. They are all due
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+to parameters being outside what the GPU can cope with. Not giving cgminer a
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+hint as to your GPU type, it will hardly ever perform well.
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+
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+
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+Step 1 on linux:
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+export GPU_MAX_ALLOC_PERCENT=100
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+If you do not do this, you may find it impossible to scrypt mine. You may find
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+a value of 40 is enough and increasing this further has little effect.
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+
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+export GPU_USE_SYNC_OBJECTS=1
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+may help CPU usage a little as well.
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+
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+--shaders XXX
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+
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+is a new option where you tell cgminer how many shaders your GPU has. This
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+helps cgminer try to choose some meaningful baseline parameters. Use this table
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+below to determine how many shaders your GPU has, and note that there are some
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+variants of these cards, and nvidia shaders are much much lower and virtually
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+pointless trying to mine on.
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+
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+GPU Shaders
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+7750 512
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+7770 640
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+7850 1024
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+7870 1280
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+7950 1792
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+7970 2048
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+
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+6850 960
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+6870 1120
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+6950 1408
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+6970 1536
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+6990 (6970x2)
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+
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+6570 480
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+6670 480
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+6790 800
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+
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+6450 160
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+
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+5670 400
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+5750 720
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+5770 800
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+5830 1120
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+5850 1440
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+5870 1600
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+5970 (5870x2)
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+
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+These are only used as a rough guide for cgminer, and it is rare that this is
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+all you will need to set.
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+
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+
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+--intensity XX
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+
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+Just like in bitcoin mining, scrypt mining takes an intensity, however the
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+scale goes from 0 to 20 to mimic the "Aggression" used in mtrlt's reaper. The
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+reason this is crucial is that too high an intensity can actually be
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+disastrous with scrypt because it CAN run out of ram. Intensities over 13
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+start writing over the same ram and it is highly dependent on the GPU, but they
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+can start actually DECREASING your hashrate, or even worse, start producing
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+garbage with rejects skyrocketing.
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+
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+
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+Optional parameters to tune:
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+-g, --thread-concurrency, --lookup-gap
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+
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+-g:
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+Once you have found the optimal shaders and intensity, you can start increasing
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+the -g value till cgminer fails to start. Rarely will you be able to go over
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+about -g 4 and each increase in -g only increases hashrate slightly.
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+
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+--thread-concurrency:
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+This tunes the optimal size of work that scrypt can do. It is internally tuned
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+by cgminer to be the highest reasonable multiple of shaders that it can
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+allocate on your GPU. Ideally it should be a multiple of your shader count.
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+vliw5 architecture (R5XXX) would be best at 5x shaders, while VLIW4 (R6xxx and
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+R7xxx) are best at 4x. Setting thread concurrency overrides anything you put
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+into --shaders.
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+
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+--lookup-gap
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+This tunes a compromise between ram usage and performance. Performance peaks
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+at a gap of 2, but increasing the gap can save you some GPU ram, but almost
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+always at the cost of significant loss of hashrate. Setting lookup gap
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+overrides the default of 2, but cgminer will use the --shaders value to choose
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+a thread-concurrency if you haven't chosen one.
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+
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+
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+Overclocking for scrypt mining:
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+First of all, do not underclock your memory initially. Scrypt mining requires
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+memory speed and on most, but not all, GPUs, lowering memory speed lowers
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+mining performance.
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+
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+Second, absolute engine clock speeds do NOT correlate with hashrate. The ratio
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+of engine clock speed to memory matters, so if you set your memory to the
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+default value, and then start overclocking as you are running it, you should
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+find a sweet spot where the hashrate peaks and then it might actually drop if
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+you increase the engine clock speed further. Unless you wish to run with a
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+dynamic intensity, do not go over 13 without testing it while it's running to
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+see that it increases hashrate AND utility WITHOUT increasing your rejects.
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+
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+
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+Suggested values for 7970 for example:
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+export GPU_MAX_ALLOC_PERCENT=100
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+--shaders 2048 -g 5 --gpu-engine 1135 --gpu-memclock 1375
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+
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+
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+---
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+
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+If you wish to donate to the author, Con Kolivas, in LTC, please submit your
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+donations to:
|
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+
|
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|
+Lc8TWMiKM7gRUrG8VB8pPNP1Yvt1SGZnoH
|
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+
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+Otherwise, please donate in BTC as per the main README.
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