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@@ -590,13 +590,13 @@ __kernel
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if (!result) {
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if (!result) {
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if (!V[7].x)
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if (!V[7].x)
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- output[FOUND] = output[NFLAG & W[3].x] = W[3].x;
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+ output[FOUND] = output[NFLAG & nonce.x] = nonce.x;
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if (!V[7].y)
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if (!V[7].y)
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- output[FOUND] = output[NFLAG & W[3].y] = W[3].y;
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+ output[FOUND] = output[NFLAG & nonce.y] = nonce.y;
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if (!V[7].z)
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if (!V[7].z)
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- output[FOUND] = output[NFLAG & W[3].z] = W[3].z;
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+ output[FOUND] = output[NFLAG & nonce.z] = nonce.z;
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if (!V[7].w)
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if (!V[7].w)
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- output[FOUND] = output[NFLAG & W[3].w] = W[3].w;
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+ output[FOUND] = output[NFLAG & nonce.w] = nonce.w;
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}
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}
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#else
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#else
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#ifdef VECTORS2
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#ifdef VECTORS2
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@@ -606,13 +606,13 @@ __kernel
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if (!result) {
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if (!result) {
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if (!V[7].x)
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if (!V[7].x)
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- output[FOUND] = output[NFLAG & W[3].x] = W[3].x;
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+ output[FOUND] = output[NFLAG & nonce.x] = nonce.x;
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if (!V[7].y)
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if (!V[7].y)
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- output[FOUND] = output[NFLAG & W[3].y] = W[3].y;
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+ output[FOUND] = output[NFLAG & nonce.y] = nonce.y;
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}
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}
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#else
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#else
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if (V[7] == 0x136032ed)
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if (V[7] == 0x136032ed)
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- output[FOUND] = output[NFLAG & W[3]] = W[3];
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+ output[FOUND] = output[NFLAG & nonce] = nonce;
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#endif
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#endif
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#endif
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#endif
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}
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}
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